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Video Conversion Tools
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How to convert DVD to iPhone with Cucusoft DVD to iPhone Converter ? Step1: Open "Cucusoft DVD to iPhone Converter" Choose the profile (output format), encode speed, and set the output folder. You need to set the output folder to your hard disk. Step2: Open DVD 1. Insert DVD to DVD-ROM 2. Click "Open DVD" button on the skin or choose "menu ->file ->open dvd " Note: After click open dvd button, a windows dialog box will pop up to let your choose dvd root's directory. Step3: Settings 1. Set the Basic Input setting Audio track, Subtitle on the menu of the preview screen. 2. Move to the start of the video you want record. 3. Play the title you want to record, it will pop up the following window, choose "record from movie start point" and output file size. Step4: Audio/Video Settings Choose the Audio/Video output Settings, You can also create new profile which meet you need, and rename the profile. Step5: Confirmation If you have not start recording the dvd at step3, you also can click "record" button to record when the movie playing to the place you expected.
By:
tim_hortons
12/8/2008 10:27:37 PM
Mobile Devices
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Blackberry
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1
Here is a good article of BlackBerry Storm review.
By:
tim_hortons
12/8/2008 9:25:28 PM
IPhone
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2
Transfer the iPhone/ipod/itouch to computer Tools required: CUCUSOFT iPhone/iPod/iTouch to Computer Transfer Before you run our program, please be sure you have installed iTunes on your computer, and you can manage your ipod device with no problem. Step1. After your iPhone/iPod/iTouch connected to pc, Launch the program you will see the right UI. Normally, the program will search the device automatically. If the device is enabled, the files (songs/movies/photos) will be shown in the list. Step2. Choose the list and files you want to transfer , Click the Export button. Step3. After you clicking the Export button, the following window will pop up, you can choose transferring to computer or iTunes directly. You can set the output folder at Advanced->Options before transferring.. Step4. When the transferring finished, the following window will pop up. It shows that how many files have been done. You can click the OK button to view the output files.
By:
tim_hortons
2/17/2010 11:40:35 PM
IPOD
1
1
Cucusoft Ultimate DVD + Video Converter SuiteCucusoft iPod Video Converter + DVD to iPod SuiteCucusoft DVD to iPod ConverterAVS Video ToolsCucusoft iPod Movie/Video ConverterAvex iPod Suite Top Ranked Products #1 #2 #3 #4 #5 #6 Buy Download Download Download Download Download Download Download Best Price Available $91.90 $59.95 $59.90 $39.95 $29.95 $29.95 $29.95 $45.00 Rankings Overall Speed Conversion Quality Usability Installation Stability Customer Support Feature Set Value Important Features Batch Conversion Mode Direct Conversion Mode Conversion in One Step Support Video Files Conversion Support Segments Conversion Specify Sub-title Language Support Movie DVD Support Music, MTV, TV Shows and Episodic DVDs Support latest ipod touch & ipod video nano support other popular Portable devices (like PSP, Zune, Apple TV, iPhone, PDA, PPC, PS3, Xbox 360, Mobile, etc.) Customer Support Free Email Support Document available Online Customer Center available Free Software Updates Supported Output Audio Formats Windows Media Audio (.wma) RealAudio (.ra) MPEG Layer-2 (.mp2) MPEG Layer-3 (.mp3) MPEG Layer-4 (.m4a) Customize Other Flexible Audio Format Supported Output Video Formats H.264 Movie(.mp4) MPEG-4 Video(.mp4) Windows Media Video(.wmv) Advanced Streaming Format(.asf) Audio video Interleaved (.avi) QuickTime Movie(.mov) Dolby Digital AC-3 (.ac3) Advanced Audio Coding(.aac) RealVideo(.rm) 3rd Generation Partnership Project (.3gp) 3rd Generation Partnership Project 2(.3g2) SWF Format (.swf) MPEG-1,MPEG-2(.mpg) MPEG2 PS Format (.vob) YouTube, Google Video, etc. , Flash Video Format (.flv) Video CD Format (.mpg) Customize Other Flexible Video Format Supported Operating System Windows XP, 2000, 2003 Vista How to buy Best Price Available $91.90 $59.95 $59.90 $39.95 $29.95 $29.95 $29.95 $45.00 Buy Download Download Download Download Download Download Download
By:
zjzzjc
3/10/2009 9:36:41 PM
Palm
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0
Symbian S60
Symbian OS phone
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1
In the battle of top end, large-screened smartphones, the Symbian-powered flagships have a new competitor: the Google Nexus One, selling across the world and offering the unadulterated Google Android experience. And this being the start of 2010, it's also a good moment to pitch the two open source operating systems against each other. But how mature is Android (2.1)? And how do the device and its software stand up to two of the flagships from the Symbian world, the Nokia N97 and the Samsung i8910 HD? From the Symbian world, the latter is the standout obvious device to compare the new Nexus One to, having virtually identical specs and form factor. However, Samsung's continuing lack of support for their Symbian flagship has rendered the i8910 HD something of a niche device and almost unknown, seemingly, outside of Italy - or Orange in the UK, in crippled form - and geek circles. Which is why I decided to add the Nokia N97 into the mix as well. The screen's almost as large as that in the other two phones, the price tag is similar, plus you do get a workable physical qwerty keyboard, albeit (understandably) at the expense of extra thickness. (As usual, I've tinted with green the cells in each row that indicate a 'winner' for that attribute, for interest sake. I've also used yellow for a 'second place', where appropriate) Samsung i8910 HD Google Nexus One Nokia N97 Latest firmware XXJB1 2.1 update 1 21 Form factor, materials Plastic, but very solid full-face glass capacitive touchscreen, 148g Part plastic, part metal, solid full-face capacitive touchscreen, feels smaller than it is due to curves on every side and corner, 130g, the smallest and lightest device in this group by some margin Mainly plastic, with metal bezel around front face, resistive touchscreen and alloy-hinged keyboard mechanism, 150g Input mechanisms Virtual qwerty landscape keyboard (with no writing aids), plus virtual numeric and handwriting options Virtual qwerty keyboard in both portrait and landscape modes, with basic writing aids. Voice input also an option, but unreliable so far. Shows promise for the future though Physical QWERTY keyboard, plus virtual numeric and handwriting options Display 3.7" AMOLED, gorgeous indoors, but hard to read in sunlight 3.7" AMOLED, gorgeous indoors, but hard to read in sunlight 3.5" transflective TFT, paler colours indoors, but better (though nowhere near as good as the iPhone's or N95/E72's) in direct sunlight Interface S60 5th Edition basic, some kinetic scrolling in apps, finger control only Android 2.1, five homescreens, heavy widget and shortcut customisability, finger control only but designed for finger touch from day one S60 5th Edition plus some Symbian^2 modules, including full kinetic scrolling in applications menu. Finger, stylus or keyboard/d-pad control Speed Symbian flies here, with an OMAP 3430 chipset to power all the graphics, transitions, etc. and with 150MB free RAM for the OS to work in. Video playback is terrific, with a wide range of codecs supported. Surprisingly hesitant for something with a 1GHz Snapdragon processor under the hood, it's obvious that Android is still not completely optimised. Still, you're rarely kept waiting for long. Graphical effects fly, though video playback is disappointing, with limited codec support so far. Often sluggish, even with latest RAM-friendly firmware. Memory capacity (storage) 17MB only of (C:) system disk, a huge limitation. Plus 8GB (or 16GB) mass memory and microSD expansion Around 200MB of internal storage is plenty for most purposes. A big microSD card is essential for media though 60MB or so of system disk, a serious limitation because so many Nokia patches and apps insist on installing to this. 32GB of mass memory, plus microSD expansion Camera Great 8 megapixel stills, but only LED flash. Exposed camera glass. HD video is jerky, but capture is good on the whole at most supported resolutions Average 5 megapixel stills, LED flash, very exposed camera glass. Video capture is OK at 720 by 480 but ruined by poor audio, as mentioned above. Super 5 megapixel stills, with dual LED flash and covered camera glass. Video capture is high quality at VGA with good audio, but the pre-focus of the N95 and N96 is missing. GPS and navigation Great GPS, but let down by poor support of the initially-offered Route 66 software. Most users resort to Google Maps. Great GPS chip, backed up by Wi-Fi location and the latest Google Maps and with voice navigation rumoured for some point in the future (hmmmm). Poor GPS chip and antenna, so you'll be wondering why this cell is green(!), but these are compensated for by the super Ovi Maps with free voice guided navigation. And free traffic, guides, etc. And all worldwide. Forever. Positioning accuracy is enhanced by many users by adding in the commercial Maps Booster Wi-fi location utility. Audio Loud stereo speakers, 3.5mm jack, good microphone for video capture but let down by noise Tinny, badly positioned mono speaker, 3.5mm jack, good microphone for video but let down by appalling codec choice (AMR) by Google Tinny stereo speakers, 3.5mm jack, great microphone and good audio capture quality, great FM transmitter for sending audio to car radio Web browsing S60 Web (webkit-based), functional without ever really impressing, though there is Flash support if needed. Touch interface is klunky Browser is also Webkit-based, but with no Flash support (this is 'coming soon'). Page zooming is handled better though, there's full multitouch (pinching and splaying), and speed is generally good. S60 Web (webkit-based), functional without ever really impressing, though there is Flash support if needed. Touch interface is klunky Other application highlights out of the box Quickoffice viewers, Google Mail client, Smart reader (business cards), Dictionary, Zip manager, Converter, RoadSync (MS Exchange) Facebook client, native Google Mail client, excellent little Weather/News utility, YouTube client, Google Talk client, Google Goggles, office viewers, Amazon MP3 store Quickoffice viewers, Dictionary, Zip manager, Converter, Mail for Exchange, Nokia Music store, Podcasting, BBC iPlayer, Facebook widget Application store and ecosystem No on-device store, but many S60 5th Edition apps will work fine. Some trial and error needed. See also our freeware guide The Android market boasts many thousands of applications, the majority of which are free. Quality is variable, but there's no shortage of choice. Application updates are automatically checked for. Nokia's Ovi Store is now very usable, with a good choice and with some very high quality apps. There's no automatic checks for app updates though - individual apps have to 'call home' to check for themselves. Battery 1500mAh, microUSB charging, two days with careful use 1400mAh, microUSB charging, nightly charging needed 1500mAh, microUSB charging, two days with average use, uses common BP-4L battery, so easy to swap out, too, among many other Nokia phones Ongoing firmware support and updates Via PC Studio only. Infrequent, disappointing, Samsung's heart seems to be with Bada, Android and even Windows Mobile Over the air updates. Too early to comment on schedule, but we've already had a big update adding multitouch to the browser/gallery/maps applications. A genuine 'With Google' phone and should get frequent updates Updates Over the air and Nokia Software Updater. Updates every couple of months have brought significantly better performance and many bug fixes Attempting to be objective, and assigning 2 points for a green and 1 for a yellow placing, gives: Google Nexus One - 14pts Nokia N97 - 13pts Samsung i8910 HD - 9pts It's at this point that the hack-loving i8910 HD freaks (and I use the term 'lovingly') will be crying foul, but the fact remains that a modern smartphone is so much more than collection of silicon chips and bits of plastic. The Nexus One and the N97 both leap ahead of the Samsung by virtue of far better support from their manufacturer in terms of updates and software. The almost identical scores between Nexus One and N97 reflect that they each have their strengths, with one being strong in areas that the other is weak. Technically, the Nexus One comes out the winner, but it would only take a single preference (e.g. "I must have a camera protecting shutter") to flip the scores right around. In truth, both are flawed 'superphones' and the only irony is that the Samsung i8910 HD would easily come out on top of the group test if it had Nokia's software, updates and services plus Google's cloud integration. Which means, yet again, that we're back to 'build your perfect phone' territory - the staple of conversation down the All About Symbian virtual pub.... One useful way to look at the three smartphones here is that they're aimed at different markets: Samsung i8910 HD - pitched by networks as a high end camera and media phone, this has ended up being suitable for hard core geeks willing to put lots of effort into tweaking and customising. Nokia N97 - pitched as the Nseries flagship, the N97 turns out to be a pretty good all-rounder, but newcomers to smartphones shouldn't apply - quite a bit of effort and setup is still needed if you're going to have a trouble free experience. Google Nexus one - provided the new user has a Google account and uses it, setup is trivial and there's almost nothing to go wrong. Comments welcome if you've tried more than one of the handsome group on show here!
By:
tim_hortons
2/17/2010 10:07:20 PM
Windows Mobile
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2
With the unveiling Monday of Microsoft's next mobile phone platform, Windows Phone 7, it's now official: the phone is not a PC. That statement became a mantra as Microsoft executives demonstrated a sweeping redesign of the company's mobile operating system. But technical details were sparse, and the official Web site doesn't add much. Microsoft didn't reveal what changes, if any, it had made to the operating system kernel, which in the past has been based on Windows CE. The company says the Windows Mobile 7 Web browser is "much more advanced" than any previous offering, but didn't say from which version of desktop Internet Explorer it borrows the core components. Microsoft says a new set of software development tools and resources, and presumably a software development kit, will be forthcoming but put off details until the company's MIX10 Web developer conference next month in Las Vegas. 10 Windows Mobile blogs worth tracking "We knew we needed and wanted to do things that were out of the box, that were clearly differentiated from our past and hopefully from other [offerings] in the market," said Steve Balmer, Microsoft CEO, who hosted the press conference at Mobile World Congress in Barcelona, Spain. "It's a big step. I think we have a chance to have a major impact on the market." Andrew Lees, senior vice president for Microsoft's Mobile Communications Business, talked at length about Microsoft's mobile partnerships, an approach that's been given a redesign almost as sweeping as the user interface. More than 1 billion phones are sold globally each year, vastly more than the current smartphone market, he noted. "We need partners to support Windows Phone on this scale," he said. Phones from an array of leading handset makers, and all major U.S. mobile operators, will be available in time for the holiday shopping season in 2010. Microsoft officials were not more specific. Using an unidentified prototype phone, Joe Belfiore, vice president of Windows Phone, demonstrated the new user interface. It's a dramatic change from Microsoft's original approach to the mobile market with the PocketPC: as the name implied, the idea was to translate the PC experience to mobile devices. That model is now extinct: "The phone is not a PC," Belfiore said repeatedly. With Windows Mobile 7, users start with three buttons at the bottom of the screen: start, search and back. The initial lock screen gives way to a completely redesigned start screen. Microsoft has discarded the familiar grid-like display of application icons. Instead, the UI offers a flexible, customizable display that combines elegantly clean, crisp text with intelligent icons, dubbed "live tiles" because they're linked with online data sources such as Facebook, Flickr or e-mail, grouped in "hubs" that bring together data from applications, corporate servers such as Microsoft Exchange, and the Web. Text and tiles "overflow" the touchscreen, but users pan quickly through arrangements that are visually consistent in each hub. One hub is "productivity", which is built around the Microsoft Office suite, including the OneNote note-taking application, and SharePoint Server. Other hubs organize and synchronize people and contacts, photos, music and video, games via the first mobile phone Xbox Live connection, and marketplace for buying and downloading applications and games. These integrated user "experiences" represent a real advance in mobile design, according to some. "This is one feature I expected in [Windows Phone 7] based on prior previews I had had with Microsoft, and this is going to be a huge strength," said Alex Kac, president and founder of Web Information Systems, a software company specializing in mobile applications, including those for Microsoft platforms. "This is something Apple has done far better than Microsoft on the desktop, but not well at all on the iPhone and I'm excited to see that." The redesign is getting strong early reviews. "The result is a feat no phone has performed before: Making the iPhone's interface feel staid," said Gizmodo.com reviewer Matt Buchanan. "If you want to know what it feels like, the Zune HD [Microsoft's digital music player] provides a taste: Interface elements that run off the screen; beautiful, oversized text and graphics; flipping, panning, scrolling, zooming from screen to screen?." "The sheer minimalism of the interface is striking, and we're really impressed by how many risks Microsoft is taking here," writes Joshua Topolsky, for Engadget. "It's hard to believe that just a year ago this company was showing off WM 6.5, which now looks ages behind what they've turned around with today. We're not sure if someone was just let off the leash or if we're seeing a newer, smarter, more agile Microsoft, but the 7 Series concept definitely shows that this company is learning from its mistakes." The Zune influence isn't to everyone's taste. Kac admitted that he's not a fan of the Zune UI, though his objections are more esthetic than functional. "I'm not a fan of the large typography and avant garde look," he said. "I'm also not a fan of the blackness. The [Google] Nexus One [smartphone interface] is very black and I don't care for it." The new operating system comes with Microsoft's search engine, Bing, and Bing Maps built-in, allowing a range of additional features to be exploited. The revamped UI will be part of a hardware platform that Microsoft has developed in an unprecedented partnership with hardware and software vendors, according to Microsoft's Lees. For the first time, Microsoft worked very closely with Qualcomm to optimize the phone's silicon, presumably the advanced ARM-based Snapdragon processor, and the core operating system software and drivers. Secondly, with its partners, Microsoft has developed a common hardware architecture for Windows Phone 7 devices, for example, defining how sensors such as accelerometers will work in all these handsets. Partners included Dell, HP, HTC, LG, Sony Ericsson and Toshiba. There was very little detail about the hardware architecture. Microsoft did reveal that the phones will offer a multi-touch screen experience "in the same way as" desktop Windows 7. And, Windows Phone 7 devices will combine a WVGA multi-touch screen with a display technique, part of Microsoft's ClearType technology called "sub pixel positioning." The combination results in text that's very easy to read, according to Microsoft. "Microsoft has wisely (finally) decided [that] all device vendors must meet minimum hardware and software resource requirements before their devices will be certified," writes technology consultant Jack Gold, principle of J. Gold Associates. "This should make for a greatly enhanced user experience, although it will prevent some vendors (e.g., HTC) from creating their own layered UI on top of the OS to make their devices unique." Finally, all the leading U.S. mobile carriers plan to introduce Windows Phone 7 devices later this year or early next year. Microsoft is working especially closely with AT&T, currently the sole U.S. operator for the Apple iPhone, and with Orange in Europe. Lees promised new development tools and resources for Windows Phone application developers but wouldn't go into details about them. Those details, including whether or to what degree the phone's hubs are open to developers, may be critical in getting enterprise developers to embrace the platform.
By:
tim_hortons
2/17/2010 9:58:59 PM
Zune
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2
The big news out of Barcelona this week was Microsoft’s announcement of Windows Phone 7 Series, the heir to Windows Mobile and Microsoft’s platform of choice to evolve their mobile strategy. With a UI that’s looks very familiar to users of the Zune HD, I think Microsoft has done an excellent job re-inventing their mobile strategy. It’s clear they are no longer playing in this market, they’re playing to win. It’s also clear that this year will be a major inflection point for mobile and Microsoft has gotten off to a good start, much better than what we’ve heard so far this week. The key will be execution and delivery on the things they’ve shown us this week. You’d think that would be enough for most folks, but it’s clearly not. It seems there are some out there that are still looking for more. I don’t understand why I’m still reading people clamoring for a Microsoft “Zune” phone. It’s pretty clear that we’re not going to see a phone from Microsoft themselves, at least not one based on the Xbox and Zune business models. I’ve talked about why we wouldn’t see a Zune phone before but it’s worth repeating. The business model of Windows Mobile is totally different than Zune and the Xbox (in fact, I’d argue that we’ll see Microsoft get out of the Zune hardware business long before they become a direct handset vendor, but that’s another story). Zune was a good idea to some extent, since the technology Microsoft was licensing wasn’t getting them anywhere. As it was, hardware partners were taken aback by Microsoft’s actions but at the end of the day, they simply were not delivering on the markets needed by Microsoft to be successful. Phones are different. Windows Phones are a core platform that is strategic to Microsoft’s other lines of business and built on Microsoft’s traditional business model of licensing technology to partners. The problem is that no one has ever been successful licensing technology platforms to others and then competing with a device of their own. Apple failed (twice, with both Mac OS and the Newton platform), Palm tried it only to have to split the company into two and Nokia tried it with Series 60 (which it’s now open sourced). No matter how creative you are, it just can’t be done. Microsoft now has traction with more than 20 million licenses sold last year and a good collection of partners (many of whom are looking at Google and Google’s hardware aspirations) along with a new crop of phones for consumer and business use. A Zune or any other phone sold by MSFT would potentially hurt all that and for no good reason. Moreover, how would MSFT bring this to market? There’s no mass market for unlocked phones in the US (just ask Nokia how hard it is to sell a high end phone with no carrier). MSFT as an MVNO? Not happening. A partnership with a carrier as Apple did with the iPhone? Well, it could work but that would alienate licensees and carriers alike. There’s always some possibility of MSFT exploring a different type of business model for a phone, but it’s far more likely more Microsoft branded functions and services get baked into a versions of Windows Phone and integrate well with other platforms. That is, of course, something we’ve heard Steve Ballmer hint about in the last few months. So, now that we’ve got the whole Microsoft getting into the phone business cleared up, let’s move on and try and resolve that whole “moon landing is a hoax” thing for our next project.
By:
tim_hortons
2/17/2010 9:51:29 PM